I was arrived IIS lab about 9pm and they reached after 10 mins later. We started to setting up our installations but we still had the last two scene haven't craft yet. Therefore, technical leader started to solve the technical problems and the rest of us were busy design leader to craft papers.
During the presentation, we got some feedbacks from guest lectures:
-unique paper craft
-the sound is linear but the visual is static
-didn’t touch the audience
-start button is too small
-need to perform a demonstration for the audience
-unclear with what is happening
-what is the starting point? double check with the story
What could we do inside the next 10 days before exhibition?
-repackage. make it nicer.(packaging sells)
-books, poster, screen, instructions
-put a logo there
-change the “take me” to something such as “its free”
-lose interesting , curious of waiting
-view of installation is quite limited, others can’t see it clearly
-very poor fabrication - wire, table, chair
-where is the selling point (strengthen the visual interface and audio interface)
-is the influence strong enough or not?
-if the graphic can move will be better?
-the user experience
-attraction point - title can be one strategy that will attract users
-using digital visual- having the paper visual but with digital visual
-the idea is not there, never thought the target audience , very normal case
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